@mica/sdk (SDK contract v1)
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    Variable ALL_DEVICESConst

    ALL_DEVICES: readonly ["phone", "tablet"] = ...

    Every device the shell can be, declared once (MICA-258, the first slice of MICA-252).

    The phone used to state its own facts wherever it needed them: its size in web/src/shell/state/display.ts, its keybind in shared/keybinds.ts, its prop and animation in client/game/PhoneAnimation.ts, its item convar in server/lib/deviceItem.ts. A tablet is a second device rather than a responsive phone -- the CEF floor is Chromium 103, with no container queries and no viewport units, so every screen is laid out against one fixed frame and drawn at a zoom -- and a second device means every one of those facts needs a second value. This table is where both sets live, so adding a third device is a third entry plus artwork, not a search for the places the second one was welded in.

    Read by all three targets: web/ for the frame and launcher, client/ for the keybind, prop and animation, server/ for the convars. Nothing here reaches for a runtime, so it can be imported from a Playwright spec as freely as from a Svelte component.

    The tablet's prop and animation are a starting point, not a tuning. They are the pairing most FiveM tablet resources ship, and the offsets and rotation are set in game by MICA-262, which is the first ticket that can see them.